Auth0Client.LoginAsync crashes when used in a library

Our login process is handled by a class library so we can utilize it in many applications. However, when calling LoginAsync from the class library the application crashes. There is no exception, there is no unhandled exceptions. I’m left with no audits/logs of what is actually happening. I know that the code for the library is proper, as I can move it down to the executable project and I can authenticate a user just fine. Anyone know of why this may be happening, or know of a way that I can capture the actual issue?